Eliminating a small bandit camp at Kilkerinn Ruins. Geralt is this time sporting his Grandmaster Feline Witcher Gear.
Taking Max Borsodi’s House to Olgierd von Everec, and asking him what the third wish is.
These are required levels for crafting Witcher gear items.
After a clumsy fall into a ravine I find the entrance to The Pits of Brume – a cave that contains the final few crafting diagrams for the Witcher Cat School. And the caves are infested with Archespore. Kill them all and take those diagrams.
Heading out to the wreck of The Flying Stag to look for some important crafting diagrams.
Some nice combat with Mad Kiyan – the protector of the Cat School Gear secrets, in the caves under Novigrad.